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DSN
2011
IEEE
12 years 10 months ago
Applying game theory to analyze attacks and defenses in virtual coordinate systems
—Virtual coordinate systems provide an accurate and efficient service that allows hosts on the Internet to determine latency to arbitrary hosts based on information provided by ...
Sheila Becker, Jeff Seibert, David Zage, Cristina ...
CSFW
2006
IEEE
14 years 4 months ago
Games for Controls
We argue that games are expressive enough to encompass (history-based) access control, (resource) usage control (e.g., dynamic adaptive access control of reputation systems), acco...
Krishnendu Chatterjee, Radha Jagadeesan, Corin Pit...
WIOPT
2010
IEEE
13 years 8 months ago
Routing games : From egoism to altruism
The paper studies the routing in the network shared by several users. Each user seeks to optimize either its own performance or some combination between its own performance and tha...
Amar Prakash Azad, Eitan Altman, Rachid El Azouzi
IFIP
2009
Springer
13 years 7 months ago
Game-Based Verification of Multi-Party Contract Signing Protocols
A multi-party contract signing (MPCS) protocol is used for a group of signers to sign a digital contract over a network. We analyse the protocols of Mukhamedov and Ryan (MR), and o...
Ying Zhang, Chenyi Zhang, Jun Pang, Sjouke Mauw
EVOW
2009
Springer
14 years 4 months ago
Swarming for Games: Immersion in Complex Systems
Abstract. The swarm metaphor stands for dynamic, complex interaction networks with the possibility of emergent phenomena. In this work, we present two games that challenge the vide...
Sebastian von Mammen, Christian Jacob