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CSCW
2012
ACM
12 years 3 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
TEDU
2010
96views Education» more  TEDU 2010»
13 years 5 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
IDEAS
2000
IEEE
90views Database» more  IDEAS 2000»
13 years 11 months ago
StreamJoin: A Generic Database Approach to Support the Class of Stream-Oriented Applications
Today many applications routinely generate large quantities of data. The data often takes the form of (time) series, or more generally streams, i.e. an ordered sequence of records...
Clara Nippl, Ralf Rantzau, Bernhard Mitschang
CIMAGING
2008
85views Hardware» more  CIMAGING 2008»
13 years 8 months ago
Technology-assisted dietary assessment
Dietary intake provides valuable insights for mounting intervention programs for prevention of disease. With growing concern for adolescent obesity, the need to accurately measure...
Fengqing Zhu, Anand Mariappan, Carol J. Boushey, D...

Publication
209views
12 years 6 months ago
An Exploratory Study on Open Conversation Spaces in Global Software Engineering
Software engineering is by nature a highly collaborative activity and being able to collaborate effectively is a key factor for project success. However, collaborating effectivel...
Kevin Dullemond, Ben van Gameren, Rini van Solinge...