Sciweavers

1524 search results - page 11 / 305
» Game Relations and Metrics
Sort
View
EUSFLAT
2007
119views Fuzzy Logic» more  EUSFLAT 2007»
13 years 11 months ago
Similarity of Fuzzy Preference Structures Based on Metrics
We generalize the solution of a multicriterial optimization problem which has been given in [5]. They have used a comparison of the criterion fuzzy preference relations and the ge...
Dana Hlinená, Pavol Král
SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 3 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
DIGRA
2003
Springer
14 years 3 months ago
Power and control of games: children as the actors of game cultures
The primary aim of this paper is to look into the game related practices and significances of games. This perspective is applied to examining the pleasures derived from different ...
Laura Ermi, Frans Mäyrä
DIGRA
2005
Springer
14 years 3 months ago
Socially Adaptable Games
This paper introduces the concept of Social Adaptability, a characteristic of games that are explicitly designed to function in changing social environments, and provides initial ...
Daniel Eriksson, Staffan Björk, Johan Peitz
ECBS
2007
IEEE
111views Hardware» more  ECBS 2007»
14 years 4 months ago
Model-Based Empirical Performance Evaluation Based on Relational Traces
Empirical performance evaluation is the process of measuring and calculating performance metrics of deployed software systems. It is a part of performance validation during testin...
Marko Boskovic