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DIGRA
2003
Springer
14 years 4 months ago
Wargaming and Computer Games: Fun with the Future
This essay explores aspects of the history of wargaming in order to develop fresh perspectives on the analysis of contemporary computer games. Wargaming is considered in relation ...
Patrick Crogan
ECAI
2006
Springer
14 years 2 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...
IWEC
2010
14 years 13 days ago
Analyzing Computer Game Narratives
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Clark Verbrugge, Peng Zhang
AUTOMATICA
2004
81views more  AUTOMATICA 2004»
13 years 10 months ago
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics are studied both from theoretical and computational points of view. The knowledge of s...
Valery S. Patsko, Varvara L. Turova
QOSA
2010
Springer
14 years 2 months ago
Evaluating Maintainability with Code Metrics for Model-to-Model Transformations
Using model-to-model transformations to generate analysis models or code from architecture models is sought to promote compliance and reuse of components. The maintainability of tr...
Lucia Kapová, Thomas Goldschmidt, Steffen B...