Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
An investigation into capturing the relation of physiology, beyond heart rate recording, to expressed preferences of entertainment in children’s physical gameplay is presented in...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Minesweeper is a one-person game which looks deceptively easy to play, but where average human performance is far from optimal. Playing the game requires logical, arithmetic and p...
— Achieving and maintaining user engagement is a key goal of human-robot interaction. This paper presents a method for determining user engagement state from physiological data (...
Emily Mower, David Feil-Seifer, Maja J. Mataric, S...