Sciweavers

1683 search results - page 102 / 337
» Game Theory Basics
Sort
View
LCN
2006
IEEE
15 years 10 months ago
On Measuring Anonymity For Wireless Mobile Ad-hoc Networks
We propose an evidence theory based anonymity measuring approach for wireless mobile ad-hoc networks. In our approach, an evidence is a measure of the number of detected packets w...
Dijiang Huang
IFIPTCS
2010
15 years 2 months ago
A Game-Theoretic Approach to Routing under Adversarial Conditions
Abstract. We present a game-theoretic framework for modeling and solving routing problems in dynamically changing networks. The model covers the aspects of reactivity and non-termi...
James Gross, Frank G. Radmacher, Wolfgang Thomas
EWCBR
2006
Springer
15 years 8 months ago
Retrieving and Reusing Game Plays for Robot Soccer
Abstract. The problem of defining robot behaviors to completely address a large and complex set of situations is very challenging. We present an approach for robot's action se...
Raquel Ros, Manuela M. Veloso, Ramon López ...
TARK
1998
Springer
15 years 8 months ago
Conditional, Hierarchical, Multi-Agent Preferences
We develop a revealed-preferencetheory for multiple agents. Some features of our construction, which draws heavily on Jeffrey's utility theory and on formal constructions by D...
Pierfrancesco La Mura, Yoav Shoham
SODA
2010
ACM
190views Algorithms» more  SODA 2010»
16 years 1 months ago
One-Counter Markov Decision Processes
We study the computational complexity of some central analysis problems for One-Counter Markov Decision Processes (OC-MDPs), a class of finitely-presented, countable-state MDPs. O...
Tomas Brazdil, Vaclav Brozek, Kousha Etessami, Ant...