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ATAL
2008
Springer
15 years 6 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
ATAL
2010
Springer
15 years 5 months ago
A game-theoretic analysis of market selection strategies for competing double auction marketplaces
In this paper, we propose a novel general framework for analysing competing double auction markets that vie for traders, who then need to choose which market to go to. Based on th...
Bing Shi, Enrico H. Gerding, Perukrishnen Vyteling...
CORR
2004
Springer
104views Education» more  CORR 2004»
15 years 4 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang
TASE
2008
IEEE
15 years 4 months ago
Mechanism Design for Single Leader Stackelberg Problems and Application to Procurement Auction Design
In this paper, we focus on mechanism design for single leader Stackelberg problems, which are a special case of hierarchical decision making problems in which a distinguished agent...
Dinesh Garg, Y. Narahari
STOC
2007
ACM
119views Algorithms» more  STOC 2007»
16 years 4 months ago
Balanced max 2-sat might not be the hardest
We show that, assuming the Unique Games Conjecture, it is NPhard to approximate MAX 2-SAT within LLZ + , where 0.9401 < LLZ < 0.9402 is the believed approximation ratio of t...
Per Austrin