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ACL
2000
15 years 5 months ago
Specifying the Parameters of Centering Theory: a Corpus-Based Evaluation using Text from Application-Oriented Domains
The definitions of the basic concepts, rules, and constraints of centering theory involve underspecified notions such as `previous utterance', `realization', and `rankin...
Massimo Poesio, Hua Cheng, Renate Henschel, Janet ...
CHI
2004
ACM
15 years 10 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 8 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
CORR
2010
Springer
115views Education» more  CORR 2010»
15 years 4 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
CHI
2008
ACM
15 years 6 months ago
Introducing item response theory for measuring usability inspection processes
Usability evaluation methods have a long history of research. Latest contributions significantly raised the validity of method evaluation studies. But there is still a measurement...
Martin Schmettow, Wolfgang Vietze