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ATAL
2010
Springer
15 years 5 months ago
Strategic planning for probabilistic games with incomplete information
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Henning Schnoor
RSA
2011
121views more  RSA 2011»
14 years 11 months ago
Ramsey games with giants
: The classical result in the theory of random graphs, proved by Erd˝os and Rényi in 1960, concerns the threshold for the appearance of the giant component in the random graph pr...
Tom Bohman, Alan M. Frieze, Michael Krivelevich, P...
SIGECOM
2009
ACM
134views ECommerce» more  SIGECOM 2009»
15 years 11 months ago
On representing coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems with externalities (i.e., in systems where the performance of one coalition may be affected by other ...
Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, And...
CANDC
2009
ACM
15 years 8 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell
ATAL
2009
Springer
15 years 11 months ago
Easy and hard coalition resource game formation problems: a parameterized complexity analysis
Coalition formation is a key topic in multi–agent systems (mas). Coalitions enable agents to achieve goals that they may not have been able to achieve independently, and encoura...
Tammar Shrot, Yonatan Aumann, Sarit Kraus