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TCIAIG
2010
14 years 11 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
AAAI
2012
13 years 7 months ago
Security Games for Controlling Contagion
Many strategic actions carry a ‘contagious’ component beyond the immediate locale of the effort itself. Viral marketing and peacekeeping operations have both been observed to ...
Jason Tsai, Thanh H. Nguyen, Milind Tambe
164
Voted
MM
2006
ACM
157views Multimedia» more  MM 2006»
15 years 10 months ago
Player action recognition in broadcast tennis video with applications to semantic analysis of sports game
Recognition of player actions in broadcast sports video is a challenging task due to low resolution of the players in video frames. In this paper, we present a novel method to rec...
Guangyu Zhu, Changsheng Xu, Qingming Huang, Wen Ga...
ATAL
2009
Springer
15 years 11 months ago
Rational play and rational beliefs under uncertainty
Alternating-time temporal logic (atl) is one of the most influential logics for reasoning about agents’ abilities. Constructive Strategic Logic (csl) is a variant of atl for im...
Nils Bulling, Wojciech Jamroga
CSL
2009
Springer
15 years 11 months ago
Decidable Relationships between Consistency Notions for Constraint Satisfaction Problems
Abstract. We define an abstract pebble game that provides game interpretations for essentially all known consistency algorithms for constraint satisfaction problems including arc-...
Albert Atserias, Mark Weyer