Sciweavers

1683 search results - page 16 / 337
» Game Theory Basics
Sort
View
135
Voted
CAINE
2008
15 years 5 months ago
Scripted Artificially Intelligent Basic Online Tactical Simulation
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...
119
Voted
CORR
2004
Springer
107views Education» more  CORR 2004»
15 years 3 months ago
Information Theory - The Bridge Connecting Bounded Rational Game Theory and Statistical Physics
A long-running difficulty with conventional game theory has been how to modify it to accommodate the bounded rationality of all real-world players. A recurring issue in statistica...
David Wolpert
FSTTCS
2007
Springer
15 years 9 months ago
A Theory for Game Theories
Abstract. We explain a double-category (of positions and plays) attached to the theory of HOgames (those with the so-called switching condition [7]) from which the category of aren...
Michel Hirschowitz, André Hirschowitz, Tom ...
113
Voted
AIED
2009
Springer
15 years 10 months ago
Belief Exploration in a Multiple-Media Open Learner Model for Basic Harmony
This paper focuses on whether learners of basic music theory may find a multiple-media independent open learner model useful to explore their knowledge of harmony concepts. Learner...
Matthew Johnson, Susan Bull
130
Voted
IJAR
2008
119views more  IJAR 2008»
15 years 2 months ago
Least committed basic belief density induced by a multivariate Gaussian: Formulation with applications
We consider here the case where our knowledge is partial and based on a betting density function which is n-dimensional Gaussian. The explicit formulation of the least committed b...
Francois Caron, Branko Ristic, Emmanuel Duflos, Ph...