Sciweavers

1683 search results - page 20 / 337
» Game Theory Basics
Sort
View
CCS
2005
ACM
14 years 3 months ago
Formal security analysis of basic network-attached storage
We study formal security properties of network-attached storage (NAS) in an applied pi calculus. We model NAS as an implementation of a specification based on traditional central...
Avik Chaudhuri, Martín Abadi
AAAI
2008
13 years 12 months ago
On the Dimensionality of Voting Games
In a yes/no voting game, a set of voters must determine whether to accept or reject a given alternative. Weighted voting games are a well-studied subclass of yes/no voting games, ...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
IPPS
2007
IEEE
14 years 4 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
ATVA
2009
Springer
173views Hardware» more  ATVA 2009»
14 years 4 months ago
Solving Parity Games in Practice
Parity games are 2-player games of perfect information and infinite duration that have important applications in automata theory and decision procedures (validity as well as model...
Oliver Friedmann, Martin Lange

Lecture Notes
2754views
15 years 8 months ago
Advanced Microeconomic Theory
These lecture notes cover several topics such as Preliminaries on Modern Economics and Mathematics, Consumer Theory, Production Theory, Choice Under Uncertainty, Game Theory, Theor...
Guoqiang Tian