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CORR
2006
Springer
103views Education» more  CORR 2006»
13 years 9 months ago
Positional Determinacy of Games with Infinitely Many Priorities
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current...
Erich Grädel, Igor Walukiewicz
SAGT
2010
Springer
127views Game Theory» more  SAGT 2010»
13 years 8 months ago
On the Rate of Convergence of Fictitious Play
Fictitious play is a simple learning algorithm for strategic games that proceeds in rounds. In each round, the players play a best response to a mixed strategy that is given by the...
Felix Brandt, Felix A. Fischer, Paul Harrenstein
GECCO
2006
Springer
189views Optimization» more  GECCO 2006»
14 years 1 months ago
Game theory as a new paradigm for phenotype characterization of genetic algorithms
In this paper, it is presented a new way to characterize the phenotype in the context of Genetic Algorithms through the use of Game Theory as a theoretical foundation to define a ...
Otávio Noura Teixeira, Artur Noura Teixeira...
DAGSTUHL
2007
13 years 11 months ago
Homotopy Methods to Compute Equilibria in Game Theory
This paper presents a complete survey of the use of homotopy methods in game theory. Homotopies allow for a robust computation of game-theoretic equilibria and their refinements....
P. Jean-Jacques Herings, Ronald Peeters
CORR
2007
Springer
116views Education» more  CORR 2007»
13 years 9 months ago
Cooperative game theory and the Gaussian interference channel
—In this paper we discuss the use of cooperative game theory for analyzing interference channels. We extend our previous work, to games with N players as well as frequency select...
Amir Leshem, Ephraim Zehavi