Sciweavers

1683 search results - page 325 / 337
» Game Theory Basics
Sort
View
PSSE
2004
Springer
14 years 3 months ago
Developing and Reasoning About Probabilistic Programs in pGCL
“demonic” nondeterminism, representing abstraction from (or ignorance of) which of two program fragments will be executed. By introducing probabilistic nondeterminism into GCL,...
Annabelle McIver, Carroll Morgan
HICSS
2003
IEEE
116views Biometrics» more  HICSS 2003»
14 years 2 months ago
Modeling Instrumental Conditioning - The Behavioral Regulation Approach
Basically, instrumental conditioning is learning through consequences: Behavior that produces positive results (high “instrumental response”) is reinforced, and that which pro...
Jose J. Gonzalez, Agata Sawicka
ISIPTA
2003
IEEE
120views Mathematics» more  ISIPTA 2003»
14 years 2 months ago
Towards a Chaotic Probability Model for Frequentist Probability: The Univariate Case
We adopt the same mathematical model of a set M of probability measures as is central to the theory of coherent imprecise probability. However, we endow this model with an objecti...
Pablo Ignacio Fierens, Terrence L. Fine
DIALM
2003
ACM
113views Algorithms» more  DIALM 2003»
14 years 2 months ago
Multicast time maximization in energy constrained wireless networks
We consider the problem of maximizing the lifetime of a given multicast connection in a wireless network of energyconstrained (e.g. battery-operated) nodes, by choosing ideal tran...
Patrik Floréen, Petteri Kaski, Jukka Kohone...
WPES
2003
ACM
14 years 2 months ago
Anonymous credentials with biometrically-enforced non-transferability
We present a model and protocol for anonymous credentials. Rather than using deterrents to ensure non-transferability, our model uses secure hardware with biometric authentication...
Russell Impagliazzo, Sara Miner More