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» Game Theory Using Genetic Algorithms
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ATAL
2005
Springer
14 years 2 months ago
Modeling complex multi-issue negotiations using utility graphs
This paper presents an agent strategy for complex bilateral negotiations over many issues with inter-dependent valuations. We use ideas inspired by graph theory and probabilistic ...
Valentin Robu, D. J. A. Somefun, Johannes A. La Po...
TREC
2003
13 years 10 months ago
Ranking Function Discovery by Genetic Programming for Robust Retrieval
Ranking functions are instrumental for the success of an information retrieval (search engine) system. However nearly all existing ranking functions are manually designed based on...
Li Wang, Weiguo Fan, Rui Yang, Wensi Xi, Ming Luo,...
GECCO
2005
Springer
114views Optimization» more  GECCO 2005»
14 years 2 months ago
Exploiting disruption aversion to control code bloat
The authors employ multiple crossovers as a novel natural extension to crossovers as a mixing operator. They use this as a framework to explore the ideas of code growth. Empirical...
Jason Stevens, Robert B. Heckendorn, Terence Soule
TCIAIG
2010
13 years 3 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
ATAL
2008
Springer
13 years 10 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...