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» Game Theory Using Genetic Algorithms
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ATAL
2008
Springer
13 years 10 months ago
Switching dynamics of multi-agent learning
This paper presents the dynamics of multi-agent reinforcement learning in multiple state problems. We extend previous work that formally modelled the relation between reinforcemen...
Peter Vrancx, Karl Tuyls, Ronald L. Westra
GECCO
2007
Springer
130views Optimization» more  GECCO 2007»
14 years 2 months ago
Variable discrimination of crossover versus mutation using parameterized modular structure
Recent work has provided functions that can be used to prove a principled distinction between the capabilities of mutation-based and crossover-based algorithms. However, prior fun...
Rob Mills, Richard A. Watson
AI
2006
Springer
14 years 8 days ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
GECCO
2005
Springer
153views Optimization» more  GECCO 2005»
14 years 2 months ago
Harmony search for structural design
Various algorithms have been developed and applied to structural optimization, in which cross-sectional areas of structure members are assumed to be continuous. In most cases of p...
Zong Woo Geem, Kang Seok Lee, Chung-Li Tseng
GECCO
2007
Springer
194views Optimization» more  GECCO 2007»
14 years 2 months ago
Hybrid coevolutionary algorithms vs. SVM algorithms
As a learning method support vector machine is regarded as one of the best classifiers with a strong mathematical foundation. On the other hand, evolutionary computational techniq...
Rui Li, Bir Bhanu, Krzysztof Krawiec