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» Game Theory and Decision Theory in Multi-Agent Systems
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ATAL
2010
Springer
13 years 10 months ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
GECCO
2005
Springer
166views Optimization» more  GECCO 2005»
14 years 2 months ago
The emulation of social institutions as a method of coevolution
This paper offers a novel approach to coevolution based on the sociological theory of symbolic interactionism. It provides a multi-agent computational model along with experimenta...
Deborah Vakas Duong, John J. Grefenstette
BCSHCI
2007
13 years 10 months ago
Habitats: a simple way to bridge artifacts, professions, and theories in ubiquitous design
This paper briefly shows how product designers as well as information system designers may use the habitat framework as a tool to inform their understanding of the pervasive compu...
Martin Brynskov, Gunnar Kramp
TEI
2009
ACM
103views Hardware» more  TEI 2009»
14 years 3 months ago
A tangible construction kit for exploring graph theory
Graphs are a versatile representation of many systems in computer science, the social sciences, and mathematics, but graph theory is not taught in schools. We present our work on ...
Eric Schweikardt, Nwanua Elumeze, Michael Eisenber...
RAS
1998
81views more  RAS 1998»
13 years 8 months ago
Towards a theory of delegation for agent-based systems
In this paper a theory of delegation is presented. There are at least three reasons for developing such a theory. First, one of the most relevant notions of "agent" is b...
Cristiano Castelfranchi, Rino Falcone