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» Game Theory and Decision Theory in Multi-Agent Systems
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AI
2007
Springer
13 years 9 months ago
If multi-agent learning is the answer, what is the question?
The area of learning in multi-agent systems is today one of the most fertile grounds for interaction between game theory and artificial intelligence. We focus on the foundational...
Yoav Shoham, Rob Powers, Trond Grenager
APAL
2005
117views more  APAL 2005»
13 years 9 months ago
About cut elimination for logics of common knowledge
The notions of common knowledge or common belief play an important role in several areas of computer science (e.g. distributed systems, communication), in philosophy, game theory,...
Luca Alberucci, Gerhard Jäger
CADE
2007
Springer
14 years 9 months ago
Combination Methods for Satisfiability and Model-Checking of Infinite-State Systems
Manna and Pnueli have extensively shown how a mixture of first-order logic (FOL) and discrete Linear time Temporal Logic (LTL) is sufficient to precisely state verification problem...
Silvio Ghilardi, Enrica Nicolini, Silvio Ranise, D...
ICCAD
2002
IEEE
149views Hardware» more  ICCAD 2002»
14 years 6 months ago
Battery-aware power management based on Markovian decision processes
- This paper addresses the problem of maximizing capacity utilization of the battery power source in a portable electronic system under latency and loss rate constraints. First, a ...
Peng Rong, Massoud Pedram
FROCOS
2005
Springer
14 years 2 months ago
A Comprehensive Framework for Combined Decision Procedures
We define a general notion of a fragment within higher order type theory; a procedure for constraint satisfiability in combined fragments is outlined, following Nelson-Oppen sche...
Silvio Ghilardi, Enrica Nicolini, Daniele Zucchell...