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» Game Theory and Decision Theory in Multi-Agent Systems
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ATAL
2010
Springer
13 years 10 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
RTA
2009
Springer
14 years 3 months ago
YAPA: A Generic Tool for Computing Intruder Knowledge
Reasoning about the knowledge of an attacker is a necessary step in many formal analyses of security protocols. In the framework of the applied pi calculus, as in similar languages...
Mathieu Baudet, Véronique Cortier, St&eacut...
BIRTHDAY
2009
Springer
14 years 4 months ago
Asynchronous Congestion Games
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
CDC
2008
IEEE
138views Control Systems» more  CDC 2008»
14 years 3 months ago
Modeling and analysis of dynamic decision making in sequential two-choice tasks
—The focus of the work in this paper is the construction and analysis of a dynamical system model for human decision making in sequential two-choice tasks. In these tasks, a huma...
Linh Vu, Kristi A. Morgansen
GECCO
2004
Springer
175views Optimization» more  GECCO 2004»
14 years 2 months ago
Enhanced Innovation: A Fusion of Chance Discovery and Evolutionary Computation to Foster Creative Processes and Decision Making
Abstract. Human-based genetic algorithms are powerful tools for organizational modeling. If we enhance them using chance discovery techniques, we obtain an innovative approach for ...
Xavier Llorà, Kei Ohnishi, Ying-Ping Chen, ...