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» Game Theory and Decision Theory in Multi-Agent Systems
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WWW
2011
ACM
13 years 4 months ago
A demo search engine for products
Most product search engines today build on models of relevance devised for information retrieval. However, the decision mechanism that underlies the process of buying a product is...
Beibei Li, Anindya Ghose, Panagiotis G. Ipeirotis
AUSAI
2005
Springer
14 years 2 months ago
Adaptive Utility-Based Scheduling in Resource-Constrained Systems
This paper addresses the problem of scheduling jobs in soft real-time systems, where the utility of completing each job decreases over time. We present a utility-based framework fo...
David Vengerov
CHI
2004
ACM
14 years 2 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
DEXAW
2002
IEEE
151views Database» more  DEXAW 2002»
14 years 2 months ago
Domain-Independent eNegotiation Design: Prospects, Methods, and Challenges
Designing electronic markets is still a rather intricate process. eNegotiation - and thereby trading rules - embody the core of the institution ”electronic market”. Although s...
Dirk Neumann, Christof Weinhardt
HYBRID
2005
Springer
14 years 2 months ago
A Toolbox of Hamilton-Jacobi Solvers for Analysis of Nondeterministic Continuous and Hybrid Systems
Abstract. Hamilton-Jacobi partial differential equations have many applications in the analysis of nondeterministic continuous and hybrid systems. Unfortunately, analytic solution...
Ian M. Mitchell, Jeremy A. Templeton