Sciweavers

894 search results - page 162 / 179
» Game Theory with Costly Computation
Sort
View
VLDB
1997
ACM
175views Database» more  VLDB 1997»
14 years 1 months ago
STING: A Statistical Information Grid Approach to Spatial Data Mining
Spatial data mining, i.e., discovery of interesting characteristics and patterns that may implicitly exist in spatial databases, is a challenging task due to the huge amounts of s...
Wei Wang 0010, Jiong Yang, Richard R. Muntz
GECCO
2007
Springer
136views Optimization» more  GECCO 2007»
14 years 1 months ago
Configuring an evolutionary tool for the inventory and transportation problem
EVITA, standing for Evolutionary Inventory and Transportation Algorithm, aims to be a commercial tool to address the problem of minimising both the transport and inventory costs o...
Anna Esparcia-Alcázar, Lidia Lluch-Revert, ...
GECCO
2007
Springer
189views Optimization» more  GECCO 2007»
14 years 1 months ago
A genetic algorithm with exon shuffling crossover for hard bin packing problems
A novel evolutionary approach for the bin packing problem (BPP) is presented. A simple steady-state genetic algorithm is developed that produces results comparable to other approa...
Philipp Rohlfshagen, John A. Bullinaria
GECCO
2010
Springer
153views Optimization» more  GECCO 2010»
14 years 29 days ago
Multi-task evolutionary shaping without pre-specified representations
Shaping functions can be used in multi-task reinforcement learning (RL) to incorporate knowledge from previously experienced tasks to speed up learning on a new task. So far, rese...
Matthijs Snel, Shimon Whiteson
VISSYM
2007
14 years 1 days ago
Grouse: Feature-Based, Steerable Graph Hierarchy Exploration
Grouse is a feature-based approach to steerable exploration of a graph and an associated hierarchy. Steerability allows exploration to begin immediately, rather than requiring a c...
Daniel Archambault, Tamara Munzner, David Auber