Sciweavers

904 search results - page 35 / 181
» Game Theory
Sort
View
121
Voted
CSE
2009
IEEE
15 years 11 months ago
Validation of Sociocultural Models and Meta-Models via Serious Games
– The role of serious games in validating computational sociocultural models is described. To accomplish this, we show the role of a cognitive engine in generating behaviors for ...
K. Brock Stitts, Colleen L. Phillips, Norman D. Ge...
ICALT
2007
IEEE
15 years 11 months ago
The application of IMS Learning Design to Develop Compute-based Educational Game
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
Miaomiao Zeng, Yueliang Zhou
ACMICEC
2007
ACM
225views ECommerce» more  ACMICEC 2007»
15 years 8 months ago
The game of scale: decision making with economies of scale
While diffusion of innovation topics in economics and majority games in game theory have been widely studied, the impact of economy-of-scale effects in aggregated decision making ...
Christopher J. Hazard, Peter R. Wurman
ATAL
2007
Springer
15 years 10 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
115
Voted
AIIA
2007
Springer
15 years 10 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas