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CHI
2004
ACM
15 years 9 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
IJCNN
2008
IEEE
15 years 10 months ago
Knowledge representation and acquisition for large-scale semantic memory
Abstract—Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an int...
Julian Szymanski, Wlodzislaw Duch
CORR
2007
Springer
84views Education» more  CORR 2007»
15 years 4 months ago
Undirected Graphs of Entanglement Two
Entanglement is a complexity measure of directed graphs that origins in fixed point theory. This measure has shown its use in designing efficient algorithms to verify logical prop...
Walid Belkhir, Luigi Santocanale
CE
2008
99views more  CE 2008»
15 years 2 months ago
Designing multimedia games for young children's taxonomic concept development
This study aimed to design and evaluate multimedia games which were based on the theories of children's development of taxonomic concepts. Factors that might affect children&...
Yao-Ting Sung, Kuo-En Chang, Meng-Da Lee
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 8 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...