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AAAI
2012
13 years 6 months ago
Security Games for Controlling Contagion
Many strategic actions carry a ‘contagious’ component beyond the immediate locale of the effort itself. Viral marketing and peacekeeping operations have both been observed to ...
Jason Tsai, Thanh H. Nguyen, Milind Tambe
AINA
2007
IEEE
15 years 10 months ago
QoS-LI: QoS Loss Inference in Disadvantaged Networks
— Quality of Service (QoS) of disadvantaged networks is usually considered from a purely network standpoint in existing works. Adversarial intervention in such networks is not an...
Vidyaraman Sankaranarayanan, Shambhu J. Upadhyaya,...
ATAL
2009
Springer
15 years 1 months ago
Replicator Dynamics for Multi-agent Learning: An Orthogonal Approach
Today's society is largely connected and many real life applications lend themselves to be modeled as multi-agent systems. Although such systems as well as their models are d...
Michael Kaisers, Karl Tuyls
DIGRA
2003
Springer
15 years 9 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber
BIOWIRE
2007
Springer
15 years 10 months ago
Coalition Games and Resource Allocation in Ad-Hoc Networks
In this paper we explore some of the connections between cooperative game theory and the utility maximization framework for routing and flow control in networks. Central to both a...
Richard J. Gibbens, Peter B. Key