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BCSHCI
2007
15 years 5 months ago
Design in evaluation: reflections on designing for children's technology
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
Emanuela Mazzone, Diana Yifan Xu, Janet C. Read
ATAL
2008
Springer
15 years 6 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
ATAL
2011
Springer
14 years 4 months ago
Quality-bounded solutions for finite Bayesian Stackelberg games: scaling up
The fastest known algorithm for solving General Bayesian Stackelberg games with a finite set of follower (adversary) types have seen direct practical use at the LAX airport for o...
Manish Jain, Christopher Kiekintveld, Milind Tambe
TON
2010
157views more  TON 2010»
14 years 10 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
CAAN
2007
Springer
15 years 10 months ago
Vertex Pursuit Games in Stochastic Network Models
Abstract. Random graphs with given expected degrees G(w) were introduced by Chung and Lu so as to extend the theory of classical G(n, p) random graphs to include random power law g...
Anthony Bonato, Pawel Pralat, Changping Wang