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» Game accessibility: a survey
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JCO
2008
98views more  JCO 2008»
13 years 9 months ago
A survey on nonadaptive group testing algorithms through the angle of decoding
Abstract Group testing, sometimes called pooling design, has been applied to a variety of problems such as blood testing, multiple access communication, coding theory, among others...
Hong-Bin Chen, Frank K. Hwang
DIGRA
2005
Springer
14 years 2 months ago
Games for Learning: Are Schools Ready for What's to Come?
Games Studies is still a relatively new field where much basic research remains to be done. This study asks K-12 teachers about their attitudes towards the use of games for teachi...
Katrin Becker, Michele Jacobsen
ELPUB
2007
ACM
14 years 27 days ago
The Inclusion of Open Access Journals in Academic Libraries: A Case Study of Bioline International
Specialized open access digital collections contain a wealth of valuable resources. However, major academic and research libraries do not always provide access to them, and thus d...
Jen Sweezie, Nadia Caidi, Leslie Chan
IADIS
2004
13 years 10 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi
CGF
2010
141views more  CGF 2010»
13 years 6 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...