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» Game accessibility: a survey
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RELMICS
1998
Springer
14 years 1 months ago
Coping with semilattices of relations in logics with relative accessibility relations
We present a class of polymodal logics for which the set of terms indexing the modal connectives can be hierarchized in two levels: the set of Boolean terms and the set of terms b...
Stéphane Demri
VLDB
1994
ACM
101views Database» more  VLDB 1994»
14 years 1 months ago
New Concurrency Control Algorithms for Accessing and Compacting B-Trees
This paper initially presents a brief but fairly exhaustive survey of solutions to the concurrency control problem for B-trees. We then propose a new solution, which is characteri...
V. W. Setzer, Andrea Zisman
HAPTICS
2010
IEEE
14 years 1 months ago
The Core Skills Trainer: A Set of Haptic Games for Practicing Key Clinical Skills
Abstract. A new approach to teaching the skills used by health professionals during hands-on (palpation-based) examinations and procedures is reported, where students practice indi...
Sarah Baillie, Neil Forrest, Tierney Kinnison
ASSETS
2008
ACM
13 years 11 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
MHCI
2004
Springer
14 years 2 months ago
Mobile Support for Team-Based Field Surveys
This paper describes a study of the use of multimedia networked location-aware mobile computers to support team-based survey-oriented fieldwork. Existing systems do not provide ful...
Malcolm Hall, Philip D. Gray