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» Game-Based Learning as a New Domain for Case-Based Reasoning
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EWCBR
2008
Springer
13 years 9 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
EWCBR
2008
Springer
13 years 9 months ago
Increasing Precision of Credible Case-Based Inference
Abstract. Credible case-based inference (CCBI) is a new and theoretically sound inferencing mechanism for case-based systems. In this paper, we formally investigate the level of pr...
Thomas Gabel, Martin Riedmiller
ICEIS
2005
IEEE
14 years 1 months ago
A Survey of Case-Based Diagnostic Systems for Machines
Electrical and mechanical equipment such as gearboxes in an industrial robot or electronic circuits in an industrial printer sometimes fail to operate as intended. The faulty compo...
Erik Olsson
EWCBR
2004
Springer
14 years 1 months ago
An Analysis of Case-Base Editing in a Spam Filtering System
Because of the volume of spam email and its evolving nature, any deployed Machine Learning-based spam filtering system will need to have procedures for case-base maintenance. Key t...
Sarah Jane Delany, Padraig Cunningham
CCIA
2007
Springer
13 years 12 months ago
Assessing Confidence in Cased Based Reuse Step
Case-Based Reasoning (CBR) is a learning approach that solves current situations by reusing previous solutions that are stored in a case base. In the CBR cycle the reuse step plays...
F. Alejandro García, Javier Orozco, Jordi G...