Sciweavers

236 search results - page 18 / 48
» Game-Theoretic Multiple Target Tracking
Sort
View
VIP
2003
13 years 11 months ago
Tracking Using CamShift Algorithm and Multiple Quantized Feature Spaces
The Continuously Adaptive Mean Shift Algorithm (CamShift) is an adaptation of the Mean Shift algorithm for object tracking that is intended as a step towards head and face trackin...
John G. Allen, Richard Y. D. Xu, Jesse S. Jin
ICCV
2009
IEEE
15 years 2 months ago
Adaptive Fragments-Based Tracking of Non-Rigid Objects Using Level Sets
We present an approach to visual tracking based on dividing a target into multiple regions, or fragments. The target is represented by a Gaussian mixture model in a joint feature...
Prakash Chockalingam, Nalin Pradeep
ICAD
2004
13 years 11 months ago
Localisation of Multiple Sounds as a Function of the Duration of the Inter-Sound Gap
One issue that arises in relation to the use of three-dimensional audio displays as a means of conveying spatial information to human operators concerns the ability of operators t...
Russell L. Martin, Ken I. McAnally, J. P. Watt
DICTA
2008
13 years 11 months ago
Realtime Visual Tracking of Aircrafts
Aircraft tracking has applications in guided landing, automatic scoring in aerobatics and target tracking for military. Radar based tracking is expensive, gives away the position ...
Ajmal S. Mian
CVPR
2010
IEEE
13 years 10 months ago
A probabilistic framework for joint segmentation and tracking
Most tracking algorithms implicitly apply a coarse segmentation of each target object using a simple mask such as a rectangle or an ellipse. Although convenient, such coarse segme...
Chad Aeschliman, Johnny Park, Avinash C. Kak