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CGI
2003
IEEE
14 years 1 months ago
Reaching Volumes Generated by Means of Octal Trees and Cartesian Constraints
This paper presents a system to analyze the reachability of the human body. The inverse kinematics technique is employed to find which regions of space are reachable using a certa...
I. Rodríguez, Manuel Peinado, Ronan Boulic,...
3DOR
2008
14 years 12 days ago
3D Object Retrieval using an Efficient and Compact Hybrid Shape Descriptor
We present a novel 3D object retrieval method that relies upon a hybrid descriptor which is composed of 2D features based on depth buffers and 3D features based on spherical harmo...
Panagiotis Papadakis, Ioannis Pratikakis, Theohari...
ACISICIS
2010
IEEE
13 years 11 months ago
New Interface Using Palm and Fingertip without Marker for Ubiquitous Environment
We developed new interactive display system called the palm display. Our prototype system shows the image of graphical user interface on the palm and allows the user to have intera...
Seokhwan Kim, Shin Takahashi, Jiro Tanaka
FPLAY
2008
13 years 11 months ago
Integrating cumulative context into computer games
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...
MSV
2004
13 years 11 months ago
Design and Implementation of a Workflow Rendering Engine
Business visualization is an effective tool for business decision making and problem solving. Despite its obvious benefits, 3D visualization is far less common in practice than it...
Jason A. Pamplin, Ying Zhu