Sciweavers

2397 search results - page 143 / 480
» Game-y information graphics
Sort
View
VISUALIZATION
2000
IEEE
15 years 10 months ago
Shock and vortex visualization using a combined visual/Haptic interface
Specific rendering modes are developed for a combined visual/haptic interface to allow exploration and understanding of fluid dynamics data. The focus is on visualization of sho...
Dale A. Lawrence, Christopher D. Lee, Lucy Y. Pao,...
UIST
2000
ACM
15 years 10 months ago
Fisheye menus
We introduce “fisheye menus” which apply traditional fisheye graphical visualization techniques to linear menus. This provides for an efficient mechanism to select items from ...
Benjamin B. Bederson
VL
1999
IEEE
103views Visual Languages» more  VL 1999»
15 years 10 months ago
ZASH: A Browsing System for Multi-Dimensional Data
This paper described a browsing system for movie database. The system, named ZASH, was designed and developed to explore the following features: (1) the use of multiple 2D planes ...
Emiko Orimo, Hideki Koike
PG
1998
IEEE
15 years 10 months ago
Modeling of Clouds from Satellite Images using Metaballs
This paper proposes an image-based modeling of clouds where realistic clouds are created from satellite images using metaballs. The intention of the paper is for applications to s...
Yoshinori Dobashi, Tomoyuki Nishita, Hideo Yamashi...
COBUILD
1998
Springer
15 years 10 months ago
Multiple-Computer User Interfaces: A Cooperative Environment Consisting of Multiple Digital Devices
Traditional graphical user interfaces (GUIs) are mainly designed for an environment consisting of a single display and a set of single input devices. However, in the near future we...
Jun Rekimoto