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UAI
1997
13 years 9 months ago
Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of ap...
Eric Horvitz, Jed Lengyel
CGF
2005
167views more  CGF 2005»
13 years 8 months ago
Adaptive Deformable Models for Graphics and Vision
Deformable models are a powerful tool in both computer graphics and computer vision. The description and implementation of the deformations have to be simultaneously flexible and ...
Siome Goldenstein, Christian Vogler, Luiz Velho
CHI
2009
ACM
14 years 9 months ago
A comprehensive study of frequency, interference, and training of multiple graphical passwords
Graphical password systems have received significant attention as one potential solution to the need for more usable authentication, but nearly all prior work makes the unrealisti...
Katherine Everitt, Tanya Bragin, James Fogarty, Ta...
IV
2003
IEEE
92views Visualization» more  IV 2003»
14 years 1 months ago
A Visual Formalism for Graphical User Interfaces based on State Transition Diagrams
In this paper we present a “lightweight” visual formalism that can be used to examine the state space complexity of an interface. The method can form a basis for designing, te...
Carsten Maple, Tim French, Marc Conrad
VL
1992
IEEE
194views Visual Languages» more  VL 1992»
14 years 16 days ago
Graphical Constraints in CoDraw
Constraint based draw programs require users to understand and manage relationships between drawing elements. By establishing constraint relationships among elements the user effe...
Mark D. Gross