This paper reports on the design and evaluation of UIMarks, a system that lets users specify on-screen targets and associated actions by means of a graphical marking language. UIM...
This paper describes a new tool for introducing computer graphics and multimedia applications into first year, called QuickDraw, and our experience using it. QuickDraw provides an...
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
We present two efficient Apriori implementations of Frequent Itemset Mining (FIM) that utilize new-generation graphics processing units (GPUs). Our implementations take advantage ...
This paper proposes the use of genetic algorithm to select an optimal feature set for distinguishing computer graphics from digital photographic images. Our previously developed a...