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CGI
2003
IEEE
15 years 11 months ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...
CGI
2003
IEEE
15 years 11 months ago
Automatic Tracking of Face Sequences in MPEG Video
Human faces are commonly found in video streams and provide useful information for video content analysis. This paper presents a robust face tracking system to extract multiple fa...
Yunlong Zhao, Tat-Seng Chua
ICAT
2003
IEEE
15 years 11 months ago
Distance Learning of Chang'an in an Immersive Environment
We have made a computer graphics model of Chang'an City when it was the capital of China during the Tang Dynasty (7-10th century). The real-time rendered images are projected...
Miho Kobayashi, Kei Utsugi, Masami Yamasaki, Haruo...
IV
2003
IEEE
98views Visualization» more  IV 2003»
15 years 11 months ago
A new approach to virtual design for spatial configuration problems
In this paper, we present a new framework for the use of Virtual Reality (VR) in engineering design for configuration applications. Traditional VR systems support the visual explo...
Carlos Calderon, Marc Cavazza, Daniel Diaz
PG
2003
IEEE
15 years 11 months ago
RGVis: Region Growing Based Techniques for Volume Visualization
Interactive data visualization is inherently an iterative trial-and-error process searching for an ideal set of parameters for classifying and rendering features of interest in th...
Runzhen Huang, Kwan-Liu Ma