Sciweavers

2397 search results - page 83 / 480
» Game-y information graphics
Sort
View
W4A
2006
ACM
14 years 3 months ago
GraSSML: accessible smart schematic diagrams for all
Graphical representations are a powerful way of conveying information. Their use has made life much easier for most sighted users, but people with disabilities or users who work i...
Zaineb Ben Fredj, David A. Duce
VRML
1998
ACM
14 years 2 months ago
DWTP - An Internet Protocol for Shared Virtual Environments
VRML (the Virtual Reality Modeling Language) has brought 3D objects and virtual worlds to a large number of Internet users. While it provides a suitable basis for the platform ind...
Wolfgang Broll
APGV
2006
ACM
131views Visualization» more  APGV 2006»
14 years 1 months ago
Minification influences spatial judgments in virtual environments
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
CGF
2002
187views more  CGF 2002»
13 years 9 months ago
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
A way to create effective stylized line drawings is to draw strokes that start and stop at visible portions along the silhouette of an object to be portrayed. In computer graphics...
Tobias Isenberg, Nick Halper, Thomas Strothotte
CHI
2006
ACM
14 years 10 months ago
mSpace mobile: a UI gestalt to support on-the-go info-interaction
mSpace Mobile Interaction presents a UI gestalt of 7 techniques for mobile/on-the-move information retrieval and assessment that enables multiple views of the information within a...
Max Wilson, Alistair Russell, m. c. schraefel, Dan...