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GRAPHITE
2005
ACM
14 years 3 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
DCC
2009
IEEE
14 years 4 months ago
Slepian-Wolf Coding of Binary Finite Memory Source Using Burrows-Wheeler Transform
Abstract—In this paper, an asymmetric Slepian-Wolf coding (SWC) scheme for binary finite memory source (FMS) is proposed. The a priori information about the source is extracted ...
Chao Chen, Xiangyang Ji, Qionghai Dai, Xiaodong Li...
CHI
2004
ACM
14 years 3 months ago
MetaCrystal: visual interface for meta searching
MetaCrystal visualizes the degree of overlap between the top results returned by different search engines. Linked overview tools support rapid exploration, facilitate advanced fil...
Anselm Spoerri
SPATIALCOGNITION
2000
Springer
14 years 1 months ago
Some Ways that Maps and Diagrams Communicate
Since ancient times, people have devised cognitive artifacts to extend memory and ease information processing. Among them are graphics, which use elements and the spatial relations...
Barbara Tversky
SIGGRAPH
2000
ACM
14 years 2 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...