Sciweavers

743 search results - page 113 / 149
» Games for Controls
Sort
View
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
14 years 27 days ago
Webots: Symbiosis Between Virtual and Real Mobile Robots
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...
Olivier Michel
CCGRID
2001
IEEE
14 years 11 days ago
While You're Away: A System for Load-Balancing and Resource Sharing Based on Mobile Agents
While You're Away (WYA) is a distributed system that aggregates the computational power of individual computer systems. WYA introduces the notion of Roaming Computations - Ja...
Niranjan Suri, Paul T. Groth, Jeffrey M. Bradshaw
GAMEON
2008
13 years 10 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
HCI
2007
13 years 10 months ago
Social Puppets: Towards Modular Social Animation for Agents and Avatars
State-of-the-art computer graphics can give autonomous agents a compelling appearance as animated virtual characters. Typically the agents are directly responsible for controlling ...
Hannes Högni Vilhjálmsson, Chirag Merc...
AAAI
2004
13 years 10 months ago
The U.S. National Football League Scheduling Problem
We describe the problem of scheduling the television broadcasts of the U.S. National Football League (NFL). Unlike traditional round-robin tournament scheduling, the NFL problem i...
Bistra N. Dilkina, William S. Havens