Sciweavers

743 search results - page 121 / 149
» Games for Controls
Sort
View
ACMACE
2008
ACM
13 years 10 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
CORR
2008
Springer
141views Education» more  CORR 2008»
13 years 8 months ago
Truthful Unsplittable Flow for Large Capacity Networks
The unsplittable flow problem is one of the most extensively studied optimization problems in the field of networking. An instance of it consists of an edge capacitated graph and ...
Yossi Azar, Iftah Gamzu, Shai Gutner
AAAI
2008
13 years 11 months ago
A Case Study on the Critical Role of Geometric Regularity in Machine Learning
An important feature of many problem domains in machine learning is their geometry. For example, adjacency relationships, symmetries, and Cartesian coordinates are essential to an...
Jason Gauci, Kenneth O. Stanley
ERSA
2008
145views Hardware» more  ERSA 2008»
13 years 10 months ago
Multicore Devices: A New Generation of Reconfigurable Architectures
For two decades, reconfigurable computing systems have provided an attractive alternative to fixed hardware solutions. Reconfigurable computing systems have demonstrated the low c...
Steven A. Guccione
FLAIRS
2009
13 years 6 months ago
Beating the Defense: Using Plan Recognition to Inform Learning Agents
In this paper, we investigate the hypothesis that plan recognition can significantly improve the performance of a casebased reinforcement learner in an adversarial action selectio...
Matthew Molineaux, David W. Aha, Gita Sukthankar