This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
— The performances in cooperative communications depend on careful resource allocation such as relay selection and power control, but traditional centralized resource allocation ...
There has been significant recent interest in game theoretic approaches to security, with much of the recent research focused on utilizing the leader-follower Stackelberg game mo...
Dmytro Korzhyk, Zhengyu Yin, Christopher Kiekintve...
We propose a rule-based camerawork controller for a recently proposed a comic generation system. Five camerawork rules are derived through an analysis of online-game webcomics abou...