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AIIDE
2008
13 years 12 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
CDC
2008
IEEE
141views Control Systems» more  CDC 2008»
14 years 4 months ago
Distributed welfare games with applications to sensor coverage
We consider a variation of the resource allocation problem. In the traditional problem, there is a global planner who would like to assign a set of players to a set of resources s...
Jason R. Marden, Adam Wierman
CDC
2009
IEEE
133views Control Systems» more  CDC 2009»
14 years 2 months ago
New insights on generalized Nash games with shared constraints: Constrained and variational equilibria
— We consider generalized noncooperative Nash games with “shared constraints” in which there is a common constraint that players’ strategies are required to satisfy. We add...
Ankur A. Kulkarni, Uday V. Shanbhag
ATAL
2008
Springer
13 years 11 months ago
Cooperative Boolean games
We present and formally investigate Cooperative Boolean Games, a new, natural family of coalitional games that are both compact and expressive. In such a game, an agent's pri...
Paul E. Dunne, Wiebe van der Hoek, Sarit Kraus, Mi...
FORMATS
2008
Springer
13 years 11 months ago
Average-Price and Reachability-Price Games on Hybrid Automata with Strong Resets
Abstract. We introduce and study hybrid automata with strong resets. They generalize o-minimal hybrid automata, a class of hybrid automata which allows modeling of complex continuo...
Patricia Bouyer, Thomas Brihaye, Marcin Jurdzinski...