Sciweavers

743 search results - page 64 / 149
» Games for Controls
Sort
View
AIIDE
2008
13 years 12 months ago
Learning to be a Bot: Reinforcement Learning in Shooter Games
This paper demonstrates the applicability of reinforcement learning for first person shooter bot artificial intelligence. Reinforcement learning is a machine learning technique wh...
Michelle McPartland, Marcus Gallagher
CORR
2004
Springer
91views Education» more  CORR 2004»
13 years 9 months ago
Distributed Control by Lagrangian Steepest Descent
Often adaptive, distributed control can be viewed as an iterated game between independent players. The coupling between the players' mixed strategies, arising as the system ev...
David Wolpert, Stefan Bieniawski
JOCN
2010
85views more  JOCN 2010»
13 years 8 months ago
The Blame Game: The Effect of Responsibility and Social Stigma on Empathy for Pain
■ This investigation combined behavioral and functional neuroimaging measures to explore whether perception of pain is modulated by the targetʼs stigmatized status and whether ...
Jean Decety, Stephanie Echols, Joshua Correll
ICRA
2002
IEEE
175views Robotics» more  ICRA 2002»
14 years 2 months ago
Flying Robots: Modeling, Control and Decision Making
This paper presents a flight rnanageiiient system (FhIS) iinpleniented as on-board intelligence for rotorcraft-based unmanned aerial vehicles (RUAVs), in order to gradually ilen a...
H. Jin Kim, David Hyunchul Shim, Shankar Sastry
CDC
2010
IEEE
117views Control Systems» more  CDC 2010»
13 years 4 months ago
Distributed iterative regularization algorithms for monotone Nash games
In this paper, we consider the development of single-timescale schemes for the distributed computation of Nash equilibria. In general, equilibria associated with convex Nash games ...
Aswin Kannan, Uday V. Shanbhag