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PPSN
2010
Springer
13 years 7 months ago
Indirect Encoding of Neural Networks for Scalable Go
Abstract. The game of Go has attracted much attention from the artificial intelligence community. A key feature of Go is that humans begin to learn on a small board, and then incr...
Jason Gauci, Kenneth O. Stanley
CCS
2006
ACM
14 years 20 days ago
Can machine learning be secure?
Machine learning systems offer unparalled flexibility in dealing with evolving input in a variety of applications, such as intrusion detection systems and spam e-mail filtering. H...
Marco Barreno, Blaine Nelson, Russell Sears, Antho...
AAI
1998
101views more  AAI 1998»
13 years 8 months ago
Layered Approach to Learning Client Behaviors in the Robocup Soccer Server
In the past few years, Multiagent Systems (MAS) has emerged as an active subfield of Artificial Intelligence (AI). Because of the inherent complexity of MAS, there is much inter...
Peter Stone, Manuela M. Veloso
DIGRA
2005
Springer
14 years 2 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
TWC
2008
120views more  TWC 2008»
13 years 8 months ago
Cooperation Enforcement and Learning for Optimizing Packet Forwarding in Autonomous Wireless Networks
In wireless ad hoc networks, autonomous nodes are reluctant to forward others' packets because of the nodes' limited energy. However, such selfishness and noncooperation ...
Charles Pandana, Zhu Han, K. J. Ray Liu