Sciweavers

906 search results - page 123 / 182
» Games for Learning and Learning from Games
Sort
View
GLOBECOM
2008
IEEE
14 years 3 months ago
Evolutionary Game Framework for Behavior Dynamics in Cooperative Spectrum Sensing
—Cooperative spectrum sensing has been shown to greatly improve the sensing performance in cognitive radio networks. However, if the cognitive users belong to different service p...
Beibei Wang, K. J. Ray Liu, T. Charles Clancy
ICCS
2003
Springer
14 years 2 months ago
Towards Biomedical Problem Solving in a Game Environment
Biomedical systems involve complex interactions between diverse components. Problem solving in such systems requires insight, i.e. the capability to make non-obvious connections. I...
Yang Cai 0002, Ingo Snel, B. Suman Bharathi, Cleme...
IE
2007
13 years 10 months ago
Simulating sensory perception in 3D game characters
Extensive simulation of sensory perception for NPCs (Non Playing Characters) or bots in 3D games has been quite rare if not absent until recently. However, a few games have proven...
Fabio Zambetta
CLEIEJ
2010
13 years 6 months ago
Teaching Programming Principles through a Game Engine
Teaching fundamental programming to freshmen is a hard task to be performed, given the high level action and logical reasoning that are required for these students to develop in a...
Cristiane Camilo Hernandez, Luciano Silva, Rafael ...
ICASSP
2011
IEEE
13 years 19 days ago
Factor graph-based structural equilibria in dynamical games
Correlated equilibria are a generalization of Nash equilibria that permit agents to act in a correlated manner and can therefore, model learning in games. In this paper we define...
Liming Wang, Vikram Krishnamurthy, Dan Schonfeld