Sciweavers

906 search results - page 67 / 182
» Games for Learning and Learning from Games
Sort
View
MM
2005
ACM
169views Multimedia» more  MM 2005»
15 years 11 months ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
AAMAS
2007
Springer
16 years 5 days ago
Bifurcation Analysis of Reinforcement Learning Agents in the Selten's Horse Game
Abstract. The application of reinforcement learning algorithms to multiagent domains may cause complex non-convergent dynamics. The replicator dynamics, commonly used in evolutiona...
Alessandro Lazaric, Jose Enrique Munoz de Cote, Fa...
COR
2008
142views more  COR 2008»
15 years 6 months ago
Application of reinforcement learning to the game of Othello
Operations research and management science are often confronted with sequential decision making problems with large state spaces. Standard methods that are used for solving such c...
Nees Jan van Eck, Michiel C. van Wezel
JMLR
2011
137views more  JMLR 2011»
15 years 28 days ago
Online Learning in Case of Unbounded Losses Using Follow the Perturbed Leader Algorithm
In this paper the sequential prediction problem with expert advice is considered for the case where losses of experts suffered at each step cannot be bounded in advance. We presen...
Vladimir V. V'yugin
COLT
2000
Springer
15 years 10 months ago
Continuous Drifting Games
We combine the results of [13] and [8] and derive a continuous variant of a large class of drifting games. Our analysis furthers the understanding of the relationship between boos...
Yoav Freund, Manfred Opper