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IFIP3
2008
118views Education» more  IFIP3 2008»
13 years 10 months ago
Learning with Smart Multipurpose Interactive Learning Environment
Abstract. In this paper, we describe an innovative concept of threedimensional interactive educational games that combine the excitement and looks of popular computer games with th...
Mária Bieliková, Marko Divéky...
DIGITEL
2008
IEEE
13 years 10 months ago
Adaptive Educational Games: Providing Non-invasive Personalised Learning Experiences
Educational games have the potential to provide intrinsically motivating learning experiences that immerse and engage the learner. However, the much heralded benefits of education...
Neil Peirce, Owen Conlan, Vincent Wade
FPLAY
2008
13 years 10 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
CG
2006
Springer
13 years 10 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
ESANN
2008
13 years 10 months ago
Improvement in Game Agent Control Using State-Action Value Scaling
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
Leo Galway, Darryl Charles, Michaela M. Black