Sciweavers

909 search results - page 136 / 182
» Games for extracting randomness
Sort
View
NPL
2000
95views more  NPL 2000»
13 years 8 months ago
Bayesian Sampling and Ensemble Learning in Generative Topographic Mapping
Generative topographic mapping (GTM) is a statistical model to extract a hidden smooth manifold from data, like the self-organizing map (SOM). Although a deterministic search algo...
Akio Utsugi
ICPR
2010
IEEE
13 years 7 months ago
Face Recognition At-A-Distance Using Texture, Dense and Sparse-Stereo Reconstruction
This paper introduces a framework for long-distance face recognition using dense and sparse stereo reconstruction, with texture of the facial region. Two methods to determine corr...
Ham Rara, Asem Ali, Shireen Elhabian, Aly A. Farag
EMNLP
2010
13 years 6 months ago
Summarizing Contrastive Viewpoints in Opinionated Text
This paper presents a two-stage approach to summarizing multiple contrastive viewpoints in opinionated text. In the first stage, we use an unsupervised probabilistic approach to m...
Michael Paul, ChengXiang Zhai, Roxana Girju
VAMOS
2010
Springer
13 years 6 months ago
The Variability Model of The Linux Kernel
Lack of realistic benchmarks hinders efficient design and evaluation of analysis techniques for feature models. We extract a variability model from the code base of the Linux kerne...
Steven She, Rafael Lotufo, Thorsten Berger, Andrze...
CAIP
2009
Springer
257views Image Analysis» more  CAIP 2009»
13 years 6 months ago
On the Recovery of Depth from a Single Defocused Image
Abstract. In this paper we address the challenging problem of recovering the depth of a scene from a single image using defocus cue. To achieve this, we first present a novel appro...
Shaojie Zhuo, Terence Sim