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EMNLP
2010
13 years 5 months ago
Automatic Keyphrase Extraction via Topic Decomposition
Existing graph-based ranking methods for keyphrase extraction compute a single importance score for each word via a single random walk. Motivated by the fact that both documents a...
Zhiyuan Liu, Wenyi Huang, Yabin Zheng, Maosong Sun
CISSE
2008
Springer
13 years 9 months ago
Game Theoretic Approach for Discovering Vulnerable Links in Complex Networks
Mishkovski Igor, Sonja Filiposka, Sasho Gramatikov...
AIIDE
2009
13 years 4 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
NIPS
2004
13 years 8 months ago
Modelling Uncertainty in the Game of Go
Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
David H. Stern, Thore Graepel, David J. C. MacKay
CORR
2011
Springer
174views Education» more  CORR 2011»
13 years 2 months ago
Hide-and-Seek with Directional Sensing
: We consider a game played between a hider, who hides a static object in one of several possible positions in a bounded planar region, and a searcher who wishes to reach the objec...
Alessandro Borri, Shaunak Dattaprasad Bopardikar, ...