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ICCBR
2007
Springer
14 years 1 months ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
ICASSP
2010
IEEE
13 years 7 months ago
Evaluation of random-projection-based feature combination on speech recognition
Random projection has been suggested as a means of dimensionality reduction, where the original data are projected onto a subspace using a random matrix. It represents a computati...
Tetsuya Takiguchi, Jeff Bilmes, Mariko Yoshii, Yas...
ACL
2011
12 years 11 months ago
Learning to Win by Reading Manuals in a Monte-Carlo Framework
This paper presents a novel approach for leveraging automatically extracted textual knowledge to improve the performance of control applications such as games. Our ultimate goal i...
S. R. K. Branavan, David Silver, Regina Barzilay
IDA
2009
Springer
13 years 5 months ago
Hierarchical Extraction of Independent Subspaces of Unknown Dimensions
Abstract. Independent Subspace Analysis (ISA) is an extension of Independent Component Analysis (ICA) that aims to linearly transform a random vector such as to render groups of it...
Peter Gruber, Harold W. Gutch, Fabian J. Theis
ALT
2007
Springer
14 years 4 months ago
On Calibration Error of Randomized Forecasting Algorithms
It has been recently shown that calibration with an error less than ∆ > 0 is almost surely guaranteed with a randomized forecasting algorithm, where forecasts are obtained by...
Vladimir V. V'yugin