An Avoider-Enforcer game is played by two players, called Avoider and Enforcer, on a hypergraph F ⊆ 2X . The players claim previously unoccupied elements of the board X in turns...
Dan Hefetz, Michael Krivelevich, Milos Stojakovic,...
In this paper, we present an automatic semantic video analysis system to support interdisciplinary research efforts in the field of psychology and media science. The psychological...
This paper reports work on automated meta-data creation for multimedia content. The approach results in the generation of a conceptual index of the content which may then be searc...
Jan Kuper, Horacio Saggion, Hamish Cunningham, Thi...
We consider repeated games in which the player, instead of observing the action chosen by the opponent in each game round, receives a feedback generated by the combined choice of ...
Primary user emulation attack in multichannel cognitive radio systems is discussed. An attacker is assumed to be able to send primary-user-like signals during spectrum sensing peri...