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AAAI
2004
13 years 11 months ago
Skill Acquisition and Use for a Dynamically-Balancing Soccer Robot
Dynamically-balancing robots have recently been made available by Segway LLC, in the form of the Segway RMP (Robot Mobility Platform). We have addressed the challenge of using the...
Brett Browning, Ling Xu, Manuela M. Veloso
CVPR
2010
IEEE
13 years 11 months ago
Player Localization Using Multiple Static Cameras for Sports Visualization
We present a novel approach for robust localization of multiple people observed using multiple cameras. We use this location information to generate sports visualizations, which i...
Raffay Hamid, Ramkrishan Kumar, Matthias Grundmann...
DSRT
2008
IEEE
14 years 4 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
HT
2003
ACM
14 years 3 months ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
AAAI
2006
13 years 11 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...